Ubisoft proposes closing RedLynx and cuts 70 jobs in Singapore
Ubisoft continues its major restructure by proposing the closure of Finnish studio RedLynx and cutting 70 jobs in Singapore.
Layoffs ยท Source: Push Square
What happened
Ubisoft announced plans to close RedLynx, the Finnish development studio known for the Trials series. The studio was founded in August 2000 and acquired by Ubisoft in 2011. This proposed closure would affect up to 52 positions. Because the studio is in Finland, the closure is subject to a local change negotiation process before it becomes final.
The publisher is also cutting 70 jobs at Ubisoft Singapore. The company stated this move is necessary to align the studio with upcoming production needs. Ubisoft Singapore is known for leading development on Skull and Bones and contributing to the Assassin's Creed series. Their most recent release was Assassin's Creed Black Flag Resynced, which launched earlier this year.
These cuts are part of a massive reshuffle across Ubisoft. The company is reorganizing its entire business to cut costs and streamline operations. Ubisoft released a statement saying they deeply value the contributions of both teams and are committed to supporting their employees. However, this company reset has already resulted in other studio closures, such as locations in Winnipeg and Belgrade, alongside multiple project cancellations.
By the numbers
- 52 โ Positions affected by the proposed closure of RedLynx in Finland.
- 70 โ Jobs cut at the Ubisoft Singapore studio.
- 2011 โ The year Ubisoft acquired the RedLynx development studio.
Why it matters
These layoffs highlight a difficult reality for tech and gaming professionals. Releasing a completed project no longer guarantees team stability. Ubisoft Singapore launched a major title earlier this year, yet the studio is still losing 70 employees. Game developers must navigate a market where corporate restructuring takes priority over recent studio achievements.
The broader trend of consolidation reduces the total number of available roles in the gaming sector. As major publishers like Ubisoft cancel games and shut down entire studios, displaced workers enter the job market all at once. This influx of talent increases competition for open roles. Job seekers will need to look harder to find stable positions in an industry focused on cutting costs.
Who this hits
Ubisoft employees
Workers at RedLynx face a proposed studio closure that threatens 52 roles. Employees at Ubisoft Singapore are dealing with 70 direct job cuts as the company shifts its production needs.
Gaming industry job seekers
Candidates looking for roles in game development face a shrinking pool of opportunities. The ongoing restructuring at major publishers means fewer open positions and much higher competition from experienced, laid-off developers.
International workers on visas
Immigrant workers in the gaming sector face strict timelines to find new employment if laid off. A sudden studio closure forces these workers to secure new visa sponsorship quickly in a highly competitive market.
What to do this week
- Update your professional portfolio with your most recent project contributions, including work on cancelled projects if your agreements allow it.
- Expand your job search beyond major gaming publishers to include independent studios or adjacent tech roles in software development.
- Network actively with former colleagues and industry peers who have successfully transitioned to other companies during recent industry layoffs.
- Review your visa grace period options immediately and speak with an immigration attorney to understand your timeline if your role is at risk.
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My take
The gaming industry is going through a harsh correction. Even teams that recently shipped games are facing sudden cuts. Keep your skills sharp and stay open to roles outside of traditional game development.